Alchemists are not permitted by the Guild to make healing potions unless they have the permission of the Guild of Barbers and Surgeons.
Alchemists can learn to make a variety of potions and poisons. They use guild facilities to do this between events. They have a certain amount that they can make between events and each potion or poison has ingredients (bought from the guild) which represent the cost of making each item.
Potions and poisons which are kept sealed are not ruined by time but remain potent.
Alchemy is a financial business that may not be attractive to players.
Alchemists can learn to make a variety of magical weapons and armours. These are all made for specific individuals and are bonded to the person for whom they are made. They have a certain amount that they can make between events and each item has ingredients (bought from the guild) which represent the cost of making each item.
The simplest items are not particularly expensive to make but the most powerful can cost hundreds of shillings in materials. Most items use a single link but the more powerful use two or even three links so no person can have more than a handful of items that they can use.
Bonded items do not wear out and last indefinitely but they can be un linked to free links for more powerful items (upgrading).
No Alchemist currently has the ability to work Eog or Laen
Fees: Full guild members pay guild fees and facility fees of ten shillings per season and may need to pay for training to improve certain skills.